Game studio · built openly with AI

Games that used to need a table full of people.
Built for one.

Virtual game masters run our worlds: rules actually enforced, every scene brought up in maps, art and audio. No group to assemble. No night to schedule.

WEG D6 roleplaying Playable

Star Wars D6

The classic D6 roleplaying game, run by an AI game master on phone, iPad or desktop. A rules engine owns every roll; 3D ship decks and concept art arrive release by release.

Sign in or request access →

Zombie survival VTT Playable

Apocalypse

A virtual tabletop where an AI game master runs a living world: real dice, a rules engine that owns every roll, base building, and a campaign that remembers what you did.

Sign in or request access →

D&D 3.5 fantasy Playable

Realms Unbound

Dungeons & Dragons 3.5 with a virtual game master: a persistent fantasy world, rules actually enforced, every scene brought up in maps, art and audio.

Sign in or request access →

Screens land here soon.

Mongoose Traveller 2nd Ed. Playable

Traveller MgT2e

The Command Bridge: a referee's workspace where characters, ships, worlds and money are computed by the actual rules.

Sign in or request access →

Survival roleplaying Playable

Afterfall

A survival roleplaying campaign with an AI game master, where the world keeps going after the fall.

Sign in or request access →

Screens land here soon.

Classic · solo campaign Classic

Aftermath

A solo roleplaying campaign with an AI game master.

Sign in or request access →

Classic · D&D 5e Classic

Dragon 5e

Fifth-edition fantasy with an AI game master.

Sign in or request access →

Screens land here soon.

Classic Classic

Vellum

One of the studio's earlier worlds, kept open.

Sign in or request access →

Screens land here soon.

In development Coming soon

The Long After

The next world from the studio. Details when it opens.

Coming soon. Screens and footage arrive when it opens.

In development Coming soon

IRONSTAR

A life among the stars, aboard a ship you earned.

Coming soon. Screens and footage arrive when it opens.

In development Coming soon

The Gaean Reach

A new pilot project from the studio.

Coming soon. Screens and footage arrive when it opens.

The studio

Rules that hold

A rules engine owns every roll and every number. The AI game master tells the story; it never gets to bend the maths.

Worlds that remember

Persistent campaigns keep what you did, who you met and what it cost, session after session.

Made openly with AI

Our designers, developers and artists work with AI, and we say so. If that is your kind of table, you are welcome here.

Pull up a chair.

Sign in with Google to play. Follow along on our channels to see the games run and hear what opens next.